New, relevant and user friendly designs for sex dolls/toys.
Posted: Thu Aug 24, 2017 6:29 am
To whom it may concern:
I have been perplexed by so many designs of sex toys for a very, very long time. It seems like so many toys, and dolls are rarely made or
conceived with a user experience in mind. A prime example is the design of pocket vaginas or masturbaters. They either fall into the realm of cheap soft silicone/tpe/fanta flesh or a softer abrasive rubber, or they are stylishly designed but either really small, or thin. It's like the stylish masturbaters are only sold or catering to men with extremely small special purposes. Then there are the small torsos, busts, blow job heads, or other body portions. I often wonder who is behind these designs, so few seem to have the actual user in mind. It reminds me so much of street designs, looks good on a computer screen but in real life causes confusion, anger or complete bewilderment.
One of the things I've noticed about dolls, in particular, is the body designs, especially in respect to the proportions of the mid section verses the limbs, specifically the legs. For example the African doll from WM seems to have extraordinarily long legs below the knee. This is also true with their 136cm doll. It strikes me as a way to ad height, without adding body mass or weight. The torso of the doll is about the same as a 140cm doll, but because the legs below the knee are so much longer, this provides more height, but it's artificial and seems dishonest, even if the body is created as a new design. I was impressed with the thigh length of the silicone dolls designed by Z-onedoll, as the thighs were realistically longer than the leg below the knee, but to be fair and honest, the butts of these dolls leave something to be desired, compared to the WM dolls, or Sanhui, JM, and DS dolls whose hinde end designs seem more realistic and desireable.
Speaking or realism, I wonder about the physics or the design of the fun places between the legs of certain dolls. There are few which seem to get the proportions, and placement correct. Seriously, if a designer is going to go to all the trouble of designing a doll by creating a mold, skeleton, and everything else, you'd think they'd pay a little attention to the realistic placement of the hoohas'. I guess I'm perplexed by these designs, as they seem unrealistic, and how can I say, un-natural. I am not bragging, but when I was younger I had a voracious appetite for sex, and due to physical, intellectual, and social prowess I was able to, with a bit of effort, sleep with a couple hundred different partners. I've had anal sex with many of these women. I can tell from experience that I have never seen a woman's anus so far from their vagina. Too often in passionate thrusting it was hard not to put the purpose in the wrong place. With most dolls designs these days, I would bend the shit out of my pecker if I made the same mistake.
Anyways, to stop with the complaints or observations, and be part of the solution, I am curious how one gets into the design of such products. I'm fairly confident I could create designs of dolls, torsos, masterbators or other sex toys which would not only provide a substantial improvement on the design of these products, but in the end, increase the sales and profit for various companies and for most of the users here and elsewhere, provide a product which excells beyond their current expectations.
Best regards,
dr_bokeh
I have been perplexed by so many designs of sex toys for a very, very long time. It seems like so many toys, and dolls are rarely made or
conceived with a user experience in mind. A prime example is the design of pocket vaginas or masturbaters. They either fall into the realm of cheap soft silicone/tpe/fanta flesh or a softer abrasive rubber, or they are stylishly designed but either really small, or thin. It's like the stylish masturbaters are only sold or catering to men with extremely small special purposes. Then there are the small torsos, busts, blow job heads, or other body portions. I often wonder who is behind these designs, so few seem to have the actual user in mind. It reminds me so much of street designs, looks good on a computer screen but in real life causes confusion, anger or complete bewilderment.
One of the things I've noticed about dolls, in particular, is the body designs, especially in respect to the proportions of the mid section verses the limbs, specifically the legs. For example the African doll from WM seems to have extraordinarily long legs below the knee. This is also true with their 136cm doll. It strikes me as a way to ad height, without adding body mass or weight. The torso of the doll is about the same as a 140cm doll, but because the legs below the knee are so much longer, this provides more height, but it's artificial and seems dishonest, even if the body is created as a new design. I was impressed with the thigh length of the silicone dolls designed by Z-onedoll, as the thighs were realistically longer than the leg below the knee, but to be fair and honest, the butts of these dolls leave something to be desired, compared to the WM dolls, or Sanhui, JM, and DS dolls whose hinde end designs seem more realistic and desireable.
Speaking or realism, I wonder about the physics or the design of the fun places between the legs of certain dolls. There are few which seem to get the proportions, and placement correct. Seriously, if a designer is going to go to all the trouble of designing a doll by creating a mold, skeleton, and everything else, you'd think they'd pay a little attention to the realistic placement of the hoohas'. I guess I'm perplexed by these designs, as they seem unrealistic, and how can I say, un-natural. I am not bragging, but when I was younger I had a voracious appetite for sex, and due to physical, intellectual, and social prowess I was able to, with a bit of effort, sleep with a couple hundred different partners. I've had anal sex with many of these women. I can tell from experience that I have never seen a woman's anus so far from their vagina. Too often in passionate thrusting it was hard not to put the purpose in the wrong place. With most dolls designs these days, I would bend the shit out of my pecker if I made the same mistake.
Anyways, to stop with the complaints or observations, and be part of the solution, I am curious how one gets into the design of such products. I'm fairly confident I could create designs of dolls, torsos, masterbators or other sex toys which would not only provide a substantial improvement on the design of these products, but in the end, increase the sales and profit for various companies and for most of the users here and elsewhere, provide a product which excells beyond their current expectations.
Best regards,
dr_bokeh