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XTDOLL innovation five: Interactive feedback legs

XTDoll aims to provide as realistic experiences as possible. In order to achieve this, we have used real person as our model. Our goal is to gain popularity among the targeted group for companionship and better sexual experiences. Website: www.xtdoll.com

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jeep2639
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Re: XTDOLL innovation five: Interactive feedback legs

Post by jeep2639 »

SinsuaLuvr wrote: Sun Feb 25, 2024 1:14 pm Congratulations and Great feedback on your new gurl and functionality of this interesting new feature.

May I ask does this option add much weight?

Has anyone seen a picture of the skeleton? I’d be interested in seeing what changes go into this, how it could affect weight and durability.
Good question... I wish I had the question before I have put Emily back in the box... Next time I'll take her out and weigh her. I never did it yet. It's time...
I don't think it adds weight, or at least not much, but I really don't know. I will compare it to the weight that Nackers measured for her.
I never saw a picture of what it looks like on the skeleton. That's a question for XTdoll, but it might be something proprietary that they don't want to share.
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Re: XTDOLL innovation five: Interactive feedback legs

Post by SinsuaLuvr »

Thank you for doing some extra research!
:glou:

I would hazard to guess this feedback is accomplished by a few elastic bands attached a strategic locations on the skeleton that act as ligaments and tendons. I would imagine updates to the joints (like ball and socket) surely should also be present, or do the joint feel like typical mechanical hinge types ?
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Re: XTDOLL innovation five: Interactive feedback legs

Post by Nackers »

I'm just guessing, but I'd think probably a flexible metal leaf at the hip joint acts like a spring. I'm sure we'll see shots of the skeleton at some point though. The "secret" can't stay hidden for long.

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Re: XTDOLL innovation five: Interactive feedback legs

Post by jeep2639 »

Nackers wrote: Sun Feb 25, 2024 8:34 pm I'm just guessing, but I'd think probably a flexible metal leaf at the hip joint acts like a spring. I'm sure we'll see shots of the skeleton at some point though. The "secret" can't stay hidden for long.
I hope it’s a spring and not a leaf… a leaf will break more easily.
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Re: XTDOLL innovation five: Interactive feedback legs

Post by jeep2639 »

Today, I tried the "Holiday" sex position #408.
I thought the legs will bend higher, closer to her chest, which would allow them to have the "Interactive Feedback Legs" feature to play, but they didn't. Because of that, I didn't feel the effect very much in this position.
I should state that if I had allowed her to lean back further, the effect would have been felt more. She was more upright than in the drawing below.

Still, the position in which I felt the feature the most, was 313 ("Chef"), which is the closest to missionary, with me standing rather than in bed.

I will continue to investigate additional sex positions with Emily to report on. It's a tough job, but someone has to do it...
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sex position 408 holiday.png
sex position 408 holiday.png (40.81 KiB) Viewed 378 times
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Re: XTDOLL innovation five: Interactive feedback legs

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Very interesting. Didn't know this was a thing. So it requires no power?
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Re: XTDOLL innovation five: Interactive feedback legs

Post by jeep2639 »

Socratus wrote: Tue Feb 27, 2024 5:30 pm Very interesting. Didn't know this was a thing. So it requires no power?
It is more of spring-loading the hip joint than anything else.
No power.
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Re: XTDOLL innovation five: Interactive feedback legs

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jeep2639 wrote: Tue Feb 27, 2024 5:47 pm
Socratus wrote: Tue Feb 27, 2024 5:30 pm Very interesting. Didn't know this was a thing. So it requires no power?
It is more of spring-loading the hip joint than anything else.
No power.
That's a very good thing.
I apologise for any late responses to users trying to communicate with me, as a certain Mod has decided he doesn't like how I talked in a particular post then decided to restrict me so I can post nothing without his permission. If I am banned for good, then best wishes to those I, and Aran, have met. May your futures with your dolls be good ones.

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Re: XTDOLL innovation five: Interactive feedback legs

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Socratus wrote: Tue Feb 27, 2024 5:49 pm
jeep2639 wrote: Tue Feb 27, 2024 5:47 pm
Socratus wrote: Tue Feb 27, 2024 5:30 pm Very interesting. Didn't know this was a thing. So it requires no power?
It is more of spring-loading the hip joint than anything else.
No power.
That's a very good thing.
I know. I avoid any of the powered options.
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Re: XTDOLL innovation five: Interactive feedback legs

Post by Nackers »

The biggest unanswered question in my mind is - how robust is the feature? Will it last for years or will it break in weeks? And more importantly if it breaks does that mean the legs become "floppy" or just that the no longer "bounce"?

So I guess Jeep is gonna have to take a lot more for the team. :lol:

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Re: XTDOLL innovation five: Interactive feedback legs

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Nackers wrote: Tue Feb 27, 2024 8:56 pm The biggest unanswered question in my mind is - how robust is the feature? Will it last for years or will it break in weeks? And more importantly if it breaks does that mean the legs become "floppy" or just that the no longer "bounce"?

So I guess Jeep is gonna have to take a lot more for the team. :lol:
How much sex do you want me to have?… I’m 59… this is going to kill me… but I guess someone has to make love to Emily… OK, I’ll do it. But I’m only doing it for all of you…
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Re: XTDOLL innovation five: Interactive feedback legs

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jeep2639 wrote: Tue Feb 27, 2024 9:08 pm
Nackers wrote: Tue Feb 27, 2024 8:56 pm The biggest unanswered question in my mind is - how robust is the feature? Will it last for years or will it break in weeks? And more importantly if it breaks does that mean the legs become "floppy" or just that the no longer "bounce"?

So I guess Jeep is gonna have to take a lot more for the team. :lol:
How much sex do you want me to have?… I’m 59… this is going to kill me… but I guess someone has to make love to Emily… OK, I’ll do it. But I’m only doing it for all of you…
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Re: XTDOLL innovation five: Interactive feedback legs

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jeep2639 wrote: Tue Feb 27, 2024 9:08 pmOK, I’ll do it. But I’m only doing it for all of you…
Science is not for wimps.
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Re: XTDOLL innovation five: Interactive feedback legs

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jeep2639 wrote: Tue Feb 27, 2024 9:08 pm How much sex do you want me to have?… I’m 59… this is going to kill me… but I guess someone has to make love to Emily… OK, I’ll do it. But I’m only doing it for all of you…
So selfless. :glou:

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Re: XTDOLL innovation five: Interactive feedback legs

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jeep2639 wrote: Tue Feb 27, 2024 9:08 pm
Nackers wrote: Tue Feb 27, 2024 8:56 pm The biggest unanswered question in my mind is - how robust is the feature? Will it last for years or will it break in weeks? And more importantly if it breaks does that mean the legs become "floppy" or just that the no longer "bounce"?

So I guess Jeep is gonna have to take a lot more for the team. :lol:
How much sex do you want me to have?… I’m 59… this is going to kill me… but I guess someone has to make love to Emily… OK, I’ll do it. But I’m only doing it for all of you…
And there's me thinking I was the older one! :)
I apologise for any late responses to users trying to communicate with me, as a certain Mod has decided he doesn't like how I talked in a particular post then decided to restrict me so I can post nothing without his permission. If I am banned for good, then best wishes to those I, and Aran, have met. May your futures with your dolls be good ones.

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